The Barbarian is the first unit you get access to in Clash of Clans
and one that you should get very accustomed to using. For the first few
months of your Clash of Clans experience, the Barbarian will be the
backbone of your army (if not the entire composition of your army) as
you build up your resources and increase your trophy count.
In this guide to the CoC Barbarian, you will find a full guide to
Barbarian stats, levels, and strategies so that you can maximize the
strength of this unit.
Barbarian Basic Information, Stats, and Levels
Training Time: 20 seconds
Supply Cost: 1
Movement Speed: 16
Targets: Ground
Preferred Target: Any
Barracks Required: Level 1
Supply Cost: 1
Movement Speed: 16
Targets: Ground
Preferred Target: Any
Barracks Required: Level 1
Level
|
Damage Per Second
|
Attack Speed
|
Damage Per Hit
|
Hitpoints
|
---|---|---|---|---|
1 | 8 | 1 attack per second | 8 | 45 |
2 | 11 | 1 attack per second | 11 | 54 |
3 | 14 | 1 attack per second | 14 | 65 |
4 | 18 | 1 attack per second | 18 | 78 |
5 | 23 | 1 attack per second | 23 | 95 |
6 | 26 | 1 attack per second | 26 | 110 |
7 | 30 | 1 attack per second | 30 | 125 |
Level | Training Cost | Upgrade Cost | Laboratory Level | Town Hall Requirement |
1 | 25 | None | None | 1 |
2 | 40 | 50,000 (6 hours) | 1 | 3 |
3 | 60 | 150,000 (1 day) | 3 | 5 |
4 | 80 | 500,000 (3 days) | 5 | 7 |
5 | 100 | 1,500,000 (5 days) | 6 | 8 |
6 | 150 | 4,500,000 (10 days) | 7 | 9 |
7 | 200 | 6,000,000 (14 days) | 8 | 10 |
The Barbarian is a slow melee unit that attacks its nearest target
and has relatively low health and damage. While not a exactly flattering
traits, it makes up for it by only taking up 1 supply and having both
the shortest training time and elixir cost in the game.
Note that the Barbarian scales very well with upgrades, netting
particularly large jumps in strength from levels 3 to 4 and from 4 to 5.
As a result of the strength of its upgrades, Barbarians remain a viable
unit to use in farming and trophy army combinations even at Town Hall 8
and above.
CoC Barbarian Strategy
In Clash of Clans, the Barbarian is a unit you should get accustomed to using. If you have read my farming guide,
you know that I believe all Barbarian armies are the best army
composition to use from Town Hall levels 1-6 and still can be used as a
significant chunk of your army composition beyond Town Hall 6. I will
discuss specific strategies below.
Barbarians for Farming or Trophy Pushing
Barbarians make for a great farming and trophy pushing unit.
Barbarians train quickly and cost very little elixir. Even if you fail
in a raid, you hardly lose anything given these units’ low cost and
training time. However, in order to make up for their low health, it is
important to understand how to deploy Barbarians, how to attack towers,
and how to deal with enemy Clan Castle troops.
Unit Deployment and Positioning
While a Barbarian has low stats by itself, its overall health is
solid and its damage is very high when you consider its low supply cost.
Imagine a player at Town Hall 7 with level 4 Barbarians and level 4
Giants. Consider that at players can get 5 Barbarians for the same
supply cost as 1 Giant. Added together, five level 4 Barbarians have 390
health and 90 damage per second. Meanwhile, one level 4 Giant has 520
health and 24 damage per second. While the Giant has 33% more health
than the Barbarians, the Barbarians deal 275% more damage than the
Giants!
In order to get access to all that extra damage, you first have to
keep the Barbarians alive long enough to take advantage of their
strength. As a general rule, you never want to place all your Barbarians
in one spot or in one wave. Instead, you will want to spread them out
and deploy them a handful at a time. This helps prevent you from being
taken out by area of effect (AoE) towers like Mortars or Wizard Towers
as well as bomb traps.
There is a careful balance between not deploying enough Barbarians
and deploying too many at once. You will generally need 10-15 Barbarians
per wave per Tower in range of the Barbarians. If you drop 5 Barbarians
to attack an Archer Tower, the Archer Tower will just kill the
Barbarians before the Barbarians can do much damage.
Taking Out Towers
As noted in the last paragraph, you need to deploy your Barbarians
differently based on the type of tower you want to attack. Single-target
towers like the Archer Tower, Hidden Tesla, and Cannon can just be
piled on with Barbarians (assuming no AoE towers in range). It is best
to hit those with many Barbarians, as these towers do not do extra
damage to clumped up units.
AoE towers like Mortars or Wizard Towers on the other hand need more
finesse to deal with. If you pile a bunch of units onto a Wizard Tower,
you will just lose all of your units to AoE attacks (unless you can get
in melee range of a Mortar). Instead, it is best to spread out your
units and attack from multiple sides, only dropping a handful of
Barbarians with each wave. If the enemy AoE tower is only hitting 1-3
Barbarians at once, you are doing great.
At lower levels, you can often attack the enemy’s resources while
ignoring the Wizard Towers (since players only have 1 or 2 Wizard Towers
at these levels). When using an all Barbarian army, it is often
advisable to just avoid the Wizard Tower altogether if the Wizard Tower
is protected by a wall. Attack the opposite side of the base from the
Wizard Tower and get as many resources as you can that way.
At higher levels, you can drop a healing spell on high-threat targets
like a Wizard Tower and then pile on with Barbarians, particularly if
that AoE structure is all that is blocking you from penetrating deeper
into the base or if there are multiple AoE towers nearby that can all be
taken out during the duration of one healing spell.
Dealing With Enemy Clan Castle Units
One of the biggest weaknesses of Barbarians is the enemy’s Clan
Castle. Barbarians will always target Clan Castle units once these units
come out. This presents a problem when there are Archers or other
ranged units in the enemy’s Clan Castle, as these units will be able to
hit your Barbarians from behind the enemy’s walls. Barbarians will stop
attacking structures and instead work to break down the wall to get to
those troops.
Always drop a Barbarian or two near the enemy’s Clan Castle at the
start of an attack to see if any units are inside. If there is units
inside, lure them out with a few Barbarians, then drop more Barbarians
far away from the enemy’s defenses. This will allow you to take out the
enemy’s CC troops without losing too many Barbarians.
Barbarians As a Clan Castle Unit
Barbarians are not the best Clan Castle unit. While better than
nothing, their slow movement speed and melee range means that they can
easily be picked off by enemy ranged units. Since they are melee units,
they will jump over all of your walls to get to your enemy’s troops as
well, negating the primary advantage of Clan Castle troops.
At low levels, picking Barbarians up is better than nothing, but the recommended cheap low-level troop would be Archers.
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