n Clash of Clans, base layouts sacrificing the Town Hall (and other
non-functional structures on defense) in order to better protect storage
units are called farming bases. Having a great farming base layout at
Town Hall 4 and above will help prevent losing too many resources to
enemy attacks. Over time, a good farming base layout will save you
millions of resources.
Recommended TH4 Farming Base Layout: Video Guide
Here is a video guide showing the base in action. This will give you a
good idea of how the setup works and what level of attacks it is likely
to hold off.
Town Hall 4 Farming Defense Setup: Screenshot & Discussion
Here is a still picture of the best base layout at Town Hall 4 so you can copy it for yourself:
As you can see, the primary strategy of this base is to protect the
Mortar and storage units while placing your two cannons and archer
towers on the perimeter of the base. The walls around the cannons and
archer towers sticking out makes it difficult for Wall Breakers to break
into the center. Of course, you can still get swarmed by larger numbers
of Barbarians and Archers.
Note the air defense is sitting on the outside of the base. This
happens for two reasons. Firstly, players do not get access to the
Healer until TH6. TH6 players rarely attack TH4 players due to the loot
penalty. The only air unit at this level is the Balloon, which is rarely
used. Sitting on the outside of your walls is actually a useful
position, as it draws Giants to it rather than letting the Giants start
hammering on your walls.
However, the real reason for keeping the Air Defense tower on the
outside of the base is that it takes a full day to upgrade. It does not
take more than a few days in the first place to max out a TH4 base, so
there is no point in incorporating it inside your base when it is under
construction most of the time.
The biggest weakness of this base is just higher level players. A TH5
player with 3 army camps can make mass Archers and Barbarians. Archers
can take out your archer towers and cannons from behind their walls,
leaving only the mortar. While the Mortar is a great tower, a single
Mortar is not going to defend against a swarm of Barbarians and Archers
that have been spread out. You will also see TH5 players using mass
Giants and Wall Breakers, another tough combo to stop at this level.
The good thing is that TH4 players (or below) will not be able to clear this base nor get access to most of your resources.
What About Trophy Bases?
I am not going to discuss the best trophy base at this level, as
protecting your trophies at Town Hall 4 is a meaningless exercise – you
simply cannot do it. You barely have any towers at this level; even with
a full maxed base, you will get wiped pretty easily by a halfway decent
TH5 or above.
At Town Hall 5, players get access to an extra army camp, which will
allow them to wipe you out with even an all Barbarian army. Your best
bet instead is to try and protect some of your resources. With the base
recommended in this section, you can often can lose 80% of your base and
still keep over half of your resources.
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